Defensemen
Luke Hughes
A smooth-skating defender with a projectable frame, Hughes is going to put up some points and will be a premier powerplay quarterback for the NTDP.
Defensemen
A smooth-skating defender with a projectable frame, Hughes is going to put up some points and will be a premier powerplay quarterback for the NTDP.
Elite skater with impressive offensive tools (passing, shooting, stickhandling) - must work on his D-zone effort and positioning to make the jump. Physicality will always be a weakness, but could end up being a bottom-four puck-moving blueliner if things go well. Fantasy leagues with emphasis on points for D-men will likely benefit from this prospect if he makes the NHL.
Misyul shows some good speed and ability to rush the puck which could translate at higher levels.
Vukojevic could be a bit of a force if everything develops right -- the ability to shoot and hit the puck is high.
A versatile bruiser that can hold his own on offense and defense. Needs to develop further to stand out from the pack.
At this point Bahl seems more of a defensive defenseman and doesn't offer much fantasy wise other than in leagues that count stats like hits, blocked shots and penalty minutes.
A large defenseman that can skate well and shut down opponents at a high level. His offensive and transition game are in question but considering his strong skating foundation Shuravin could develop into a competent middle-pairing defenseman who can pitch in offensively.
Protz excels in the physical side of hockey, with a persistent motor for big hits. Many negative aspects of his game could be addressed with significant skating improvements.
Defensive defenseman; wont put up points but can prevent them
High energy, physical, pro-framed right-shot defensive defenseman. Lays heavy hits and will matchup and shutdown opponents top players. Shows capable puck moving ability, along with exceptional leadership qualities. As a prototypical stay-at-home defenseman, he has additional value in peripheral category leagues including hits, blocks, PIMS, and plus minus.